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Introduced in

Version:1.0.0

Description

Description: Displays damage above all units with normal, firepower, or mobility damage.

Note I: This only displays damage if the unit has suffered damage.

Note II: This only works for vehicles controlled by CIGI. VBS controlled entities do not display damage using this method. To display damage, or any other information above entities, use displayText.

Syntax

Syntax: [enable] call IG_DisplayDamage
Parameters:
Return Value: success: Boolean - Returns true if successful, false if not.

Examples

Examples:
_result = [true] call IG_DisplayDamage;

Additional Information

See also: displayText, removeDisplayText
Multiplayer: 
Problems: 

Notes