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Introduced in

Version:1.00

Description

Description:Returns the name of the current primary animation of the given unit.

Syntax

Syntax:animationState unit
Parameters:
Return Value:String

Examples

Examples:
_state = animationState player

Additional Information

See also: animate, animateSource, animationExists, animationPhase, gestureState
Multiplayer:When executed on a client, this command only returns accurate results when the target unit is within the client sight. When executed on a dedicated server, the returned value is accurate.
Problems: 

Notes