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Introduced in

Version:1.00

Description

Description:Sets the direction the camera looks in, if it is attached to a vehicle (using attachTo). Changes are committed instantly. The vector is relative to the object.

Syntax

Syntax:camname camSetAttachedLookDir camdir
Parameters:
  • camname: Object - Camera of type "camera".
  • camdir: Vector3D - Camera direction.
Return Value:Nothing

Examples

Examples:
_camera camSetAttachedLookDir [0,0,0]

Additional Information

See also: 
Multiplayer: 
Problems: 

Notes