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Introduced in

Version:1.00

Description

Description:Selects whether the camera should bank with its attached object. Changes are committed instantly.

Syntax

Syntax:camname camSetBankIfAttached cambank
Parameters:
  • camname: Object - Object of type "camera".
  • cambank: Boolean - If false, the camera is always oriented upwards.
Return Value:Nothing

Examples

Examples:
_camera camSetBankIfAttached false

Additional Information

See also: 
Multiplayer: 
Problems: 

Notes