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Introduced in

Version:1.00

Description

Description:Order the given unit to fire at the given target (using the radio). If the target is objNull, the unit is ordered to fire at its current target (set with doTarget or commandTarget).

Syntax

Syntax:unit commandFire target
Parameters:
  • unit: Object or Array - Single unit, or several units (in an array).
  • target: Object - The target.
Return Value:Nothing

Examples

Examples:
_ESoldier1 commandFire _WSoldier1

Additional Information

See also: doFire, fire, commandSuppressiveFire
Multiplayer: 
Problems: 

Notes