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Introduced in

Version:3.2

Description

Description:Initiates the Conversation System (see the VBS Scripting Manual).

Syntax

Syntax:conversationStart [unit, conversation, phrase]
Parameters:
  • unit: Object - Player or AI to start the conversation.
  • conversation: String - Class name of conversation to use.
  • phrase: String - Class name of phrase to start conversation with (optional).
Return Value:Nothing

Examples

Examples:
conversationStart [civ, "ConversationCiv", "Time_Reply"]

Additional Information

See also: conversationEnd, inConversation
Multiplayer:
Problems:

Notes