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Introduced in

Version:1.00

Description

Description:Creates an an object or vehicle of the given type, only on the local client computer.

Syntax

Syntax:type createVehicleLocal position
Parameters:
Return Value:Object - Created object.

Examples

Examples:
_tank = "M1Abrams" createVehicleLocal (getMarkerPos "tankFactory")

Additional Information

See also: createUnit, createVehicle, deleteVehicle, createUnitLocal
Multiplayer:
Problems:

Notes





If the object that is created is of the type ammo, then it will created on
all
clients. --
Kronzky
07:18, 5 June 2008 (CEST)