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Introduced in

Version:1.00

Description

Description:Enables parts (AI skills) of the AI behavior disabled by disableAI.

Syntax

Syntax:unit enableAI skilltype
Parameters:
Return Value:Nothing

Examples

Examples:
_soldierOne enableAI "Move"

Additional Information

See also: disableAI, disableAI
Multiplayer: 
Problems: 

Notes







Posted on Mar 19, 2010 - 14:39
TijmenJoppe
Multiplayer Use for VBS:


The disableAI and enableAI commands need to be executed on the server or client where target unit is local. In other words: executing the command in a script on the server on a unit that is remote to that server (and local to one of the network clients) will have no effect.