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Introduced in

Version:2.15

Description

Description:

Controls whether the AI unit reloads their weapons, when the current magazine is empty. Identical to enableReload, but does not override it.

Note: This command is for use within the VBS engine FSMs. It is not designed to, and should not, be used during runtime.

Syntax

Syntax:unit enableReloadWeak enable
Parameters:
Return Value:Nothing

Examples

Examples:
soldier1 enableReloadWeak false

Additional Information

See also: reloadEnabled, enableReload, disableWeaponControl
Multiplayer: 
Problems: 

Notes