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Introduced in

Version:1.30

Description

Description:Used to load an "observation for an object. Once the player can see the object and is close enough, the observation is "triggered", and a text bubble is displayed next to it.

For example, an observation for a civilian could be say: "wears a bulky overcoat". Once the player is close enough to the target, the above observation would appear on the screen over the civilian.

Syntax

Syntax:[target, text, range, dimensions, condition] call fn_vbs_observation
Parameters:
  • target: Object - Object to observe.
  • text: String - Observation text.
  • range: Number - Player must be this close to make the observation. Optics magnification is taken into account, allowing the observation to be made from further away.
  • dimensions: Array - Array defining the size of the displayed bubble. The format is: [lines, width_mult, font_mult]
    • lines - The observation bubble holds this many lines of text vertically.
    • width_mult - Default bubble width is multiplied by this.
    • font_mult (optional) - Default font size is multiplied by this. If omitted, or if an empty array is specified, the defaults are: [4, 1, 1]
  • condition: Code (optional) - Condition that must be met for observation to be triggered. Target object is specified using the _this variable.
Return Value:Script - If the terminate command is used on the return value (before the observation is triggered), then the observation is unloaded from the object

Warning

When using functions in VBS versions older than 3.4, certain limitations and requirements should be kept in mind - the main ones being that capitalization of the function name is crucial, and that #include "\vbs2\headers\function_library.hpp" has to be included in every script that utilizes it. More Category VBS Scripting Functions.

Examples

Examples:
_script = [car1, "This car is extremely dirty, and it smells like pickles.", 20,[2, 2, 0.85]] call fn_vbs_observation;
sleep 5;
terminate _script;

Additional Information

See also: fn vbs speak, fn vbs infobubble, displayText
Multiplayer:This is local in MP. It should be called on all clients, if required.
Problems: 

Notes