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Introduced in

Version:1.60

Description

Description:Returns the given vector rotated along the given rotation matrix.

Syntax

Syntax:[vector, rotation_matrix] call fn_vbs_rotateVector3D
Parameters:
Return Value:Vector3D

Warning

When using functions in VBS versions older than 3.4, certain limitations and requirements should be kept in mind - the main ones being that capitalization of the function name is crucial, and that #include "\vbs2\headers\function_library.hpp" has to be included in every script that utilizes it. More Category VBS Scripting Functions.

Examples

Examples:Rotate an object along its X axis and current upvector:
#include "\vbs2\headers\function_library.hpp"
while {true} do
{
    _upVector = vectorUp car;
    _vectorDir = vectorDir car;
    _xyRotM = [_upVector,-8] call fn_vbs_rotationMatrix;
    _vectorDir = [_vectorDir,_xyRotM] call fn_vbs_rotateVector3D;
    car setVectorDirAndUp [_vectorDir,_upVector];
    sleep .1;
};

Additional Information

See also: 
Multiplayer: 
Problems: 

Notes