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Introduced in

Version:3.2

Description

Description:Checks whether a unit can eject from its current vehicle (if the configuration of the vehicle allows it).

Syntax

Syntax:unit call fn_vbs_unitCanEject
Parameters:
Return Value:Boolean - If true, then the unit can eject from the vehicle, if false, then ejection is impossible (or the unit is not in a vehicle).

Warning

When using functions in VBS versions older than 3.4, certain limitations and requirements should be kept in mind - the main ones being that capitalization of the function name is crucial, and that #include "\vbs2\headers\function_library.hpp" has to be included in every script that utilizes it. More Category VBS Scripting Functions.

Examples

Examples:
_canEject = player call fn_vbs_unitCanEject

Additional Information

See also: Eject, canUnloadInCombat
Multiplayer: 
Problems: 

Notes