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Introduced in

Version:2.12

Description

Description: Checks whether a unit, or any other entity (V3.9.2+), skeleton is externally controlled.

Syntax

Syntax: getExternalPoseSkeleton object
Parameters:
  • object: Object - Unit or any other entity (V3.9.2+).
Return Value: Boolean - If true, then unit / entity is externally controlled.

Examples

Examples:
_chk = getExternalPoseSkeleton soldier1

Additional Information

See also: setExternalPoseSkeleton
Multiplayer: 
Problems: 

Notes