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Introduced in

Version:2.07

Description

Description:Returns whether there is a direct correlation between the fatigue of a unit and their movement speed.

Syntax

Syntax:getFatigueAffectsSpeed unit
Parameters:
Return Value:Boolean - If true, speed directly correlates to fatigue; if false, speed only drops once, when fatigue reaches 1.

Examples

Examples:
_affected = getFatigueAffectsSpeed unit1

Additional Information

See also: setFatigueAffectsSpeed, getFatigue
Multiplayer: 
Problems: 

Notes