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Introduced in

Version:1.00

Description

Description:Returns the name of the object argument in the mission editor.

Syntax

Syntax:map getObjectArgument [object, argument]
Parameters:
Return Value:String

Examples

Examples:
_map getObjectArgument [_edObj,"PARENT"]

Additional Information

See also: evalObjectArgument, setObjectArguments, getVariable
Multiplayer: 
Problems: 

Notes