Returns the object position.
The Z-value returned is the height from the nearest surface beneath the object. Surfaces are checked in the following order:
_pos = getPos player
|See also:||getPosASL, getMarkerPos, setPos|
- Posted on 16 Feb, 2007
getPos obj select 2
might return the vertical position above ground level, but for a stacked object, it returns the vertical position above the object beneath it. The same problem exists for getPosASL. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required.