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Introduced in

Version:3.2

Description

Description:Returns artificial noise effect settings, as applied either using setSensorNoise or the weapon sensorNoise configuration property.

Syntax

Syntax:getSensorNoise sensorType
Parameters:
  • sensorType: String - Either "NVG", "TI", or "NVGTI".
Return Value:Array - Contains [forced, intensity, sharpness, grainSize, intensityX0, intensityX1, monochrome] (see setSensorNoise for details).

Examples

Examples:
_snoise = getSensorNoise "nvg"

Additional Information

See also: setSensorNoise
Multiplayer: 
Problems: 

Notes