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Introduced in

Version:1.69

Description

Description: Sets the visibility of a floating aiming mark.
Not available in V2.00 to V2.12!

Syntax

Syntax: vehicle hideFloatingAimingMark [turret, hide]
Parameters:
  • vehicle: Object - Vehicle with turrets
  • turret: Array - Turret path that has floating aiming mark
  • hide: Boolean - If true, mark will be hidden
Return Value: Nothing

Examples

Examples:
(vehicle player) hideFloatingAimingMark [[0], true]

Additional Information

See also: isFloatingAimingMarkHidden, lockFloatingAimingMark, floatingAimingMarkPos, floatingAimingMarkPos
Multiplayer: 
Problems: 

Notes