Returns the level of player suspensions, as set by multiple, nested suspendPlayer commands.
Note: Only works in the RTE. Nested suspends can happen, if the player is first suspended while the Editor is open, and suspended again, while the Editor is open, due to shell shock effects.
|Return Value:||Number - How often the suspendPlayer command has been applied currently.|
|See also:||suspendPlayer, isPlayerSuspended|