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Introduced in

Version:1.19

Description

Description:

Checks whether a unit is turned out from a hatched vehicle position.

Only returns a variable status for vehicles that have the property hideProxyInCombat set to true, otherwise true is returned.

Syntax

Syntax:isTurnedOut unit
Parameters:
Return Value:Boolean - If true, then the unit is turned out, or the position does not have a hatch.

Examples

Examples:
if (IsTurnedOut player) then {hint "Turn in"}

Additional Information

See also: IsTurnedOutHatch, forceCrewInOut
Multiplayer: 
Problems: 

Notes