Page tree
Skip to end of metadata
Go to start of metadata



Introduced in

Version:1.50

Description

Description:

Makes the player fire his current weapon.

If the weapon is still lowered, holstered, or shouldered, the first execution of this command only brings the weapon to the ready position, but does not fire it.

Syntax

Syntax:playerForceFire
Parameters:
Return Value:Nothing

Examples

Examples:

Additional Information

See also: fire, setAction, forceFire
Multiplayer: 
Problems: 

Notes