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Introduced in

Version:1.00

Description

Description:Returns the time left, until the player respawns.

Syntax

Syntax:playerRespawnTime
Parameters:
Return Value:Number - Seconds until respawn. Returns -1, if the player is alive.

Examples

Examples:
WaitUntil {playerRespawnTime <= 0}

Additional Information

See also: 
Multiplayer: 
Problems: 

Notes