Introduced in | |
Version: | 1.00 |
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Description | |
Description: | Checks whether an AI unit is allowed to reload their weapon (as set by enableReload). |
Syntax | |
Syntax: | reloadEnabled unit |
Parameters: |
|
Return Value: | Boolean - If true, then weapon can be reloaded |
Examples | |
Examples: | |
Additional Information | |
See also: | enableReload, reload, getDisabledWeaponControl |
Multiplayer: | |
Problems: |
Notes