Introduced in

Version:1.00

Description

Description: Checks whether an AI unit is allowed to reload their weapon (as set by enableReload).

Syntax

Syntax: reloadEnabled unit
Parameters:
Return Value: Boolean - If true, then weapon can be reloaded

Examples

Examples:

Additional Information

See also: enableReload, reload, getDisabledWeaponControl
Multiplayer: 
Problems: 

Notes