Page tree
Skip to end of metadata
Go to start of metadata



Introduced in

Version:1.00

Description

Description: Saves person's identity to Objects.sav file in campaign directory as entry name.

Syntax

Syntax: unitName saveIdentity name
Parameters:
Return Value: Boolean

Examples

Examples: player saveIdentity "playerid"

Additional Information

See also: loadIdentity
Multiplayer: 
Problems: 

Notes



Posted on August 12, 2006 - 17:17
Str
Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.