|Description:||Removes unit body parts.|
Proportional to the removed part, blood stains are applied to the unit.
Arms and legs can be removed in two stages.
Possible values for removal of body parts are:
Possible values for re-attachment of body parts are:
Removal of body parts has no effect on the health status of that unit (a person without a head remains alive, and a person without legs can still walk). The mission designer has to ensure that these effects are applied in a realistic fashion. Amputations are currently only implemented in certain unit classes (V1.50+: US Army and USMC).
To determine whether a unit supports amputations, check whether the following test returns 1:
|Syntax:||unit setAmputation bodypart (V1.50+)|
|Syntax:||unit setAmputation [bodypart, segment] (V1.40+)|
soldier1 setAmputation "Arm_Left_Full";
soldier1 setAmputation "Leg_Right_Half";