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Introduced in

Version:1.60

Description

Description:Defines whether the editor camera is stopped by the ground, when moving downwards.

Syntax

Syntax:setCameraCollision collide
Parameters:
  • collide: Boolean - If true, the editor camera is stopped by the ground; if false, it can go underground.
Return Value:Nothing

Examples

Examples:
setCameraCollision false;

Additional Information

See also: getCameraCollision
Multiplayer:
Problems:

Notes