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Introduced in

Version:1.00

Description

Description:

Sets the group combat mode (engagement rules):

  • "BLUE" (Never fire)
  • "GREEN" (Hold fire - defend only)
  • "WHITE" (Hold fire, engage at will)
  • "YELLOW" (Fire at will)
  • "RED" (Fire at will, engage at will)

Syntax

Syntax:group setCombatMode mode
Parameters:
Return Value:Nothing

Examples

Examples:
_group1 setCombatMode "BLUE";

Additional Information

See also: setBehaviour, setUnitCombatMode, setDanger
Multiplayer:
Problems:

Notes