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Introduced in

Version:1.00

Description

Description:Sets the Editor Object properties in the OME / RTE.

Syntax

Syntax:map setEditorObjectSettings [edObject, isAnchored, snapToGround, movableIfAttached]
Parameters:
  • map: Control - Map control.
  • edObject: Editor Object - Affected Editor Object.
  • isAnchored: Boolean - Set to true, if the Editor Object should be anchored; false otherwise.
  • snapToGround: Boolean - Set to true, to snap the Editor Object to the ground; false otherwise.
  • movableIfAttached: Boolean - Set to true, to make the Editor Object movable, when it is attached to another Editor Object; false otherwise.
Return Value:Nothing

Examples

Examples:
_isAnchored = false; _snapToGround = true; _map setEditorObjectSettings ["_object_0",_isAnchored,_snapToGround , false];

Additional Information

See also: getEditorObjectSettings, evalObjectArgument setObjectArguments
Multiplayer:
Problems:

Notes