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Introduced in

Version:2.09

Description

Description:

Sets the timeouts, after which an engagement is considered finished.

Any new interaction is considered a new engagement, even if it involves the same participants.

Syntax

Syntax:setEngagementTimeouts [interaction, defeat]
Parameters:
  • interaction: Number - Seconds of non-interaction (default: 900).
  • defeat: Number - Seconds after the defeat of one side (default: 300).
Return Value:Nothing

Examples

Examples:
_setEngagementTimeouts [60,5];

Additional Information

See also: getEngagementTimeouts, createEngagement
Multiplayer:V2.09 - V2.11: Command is meant to ONLY be used on a server. It does not have any effect on clients.
Problems:

Notes