Sets the timeouts, after which an engagement is considered finished.
Any new interaction is considered a new engagement, even if it involves the same participants.
|Syntax:||setEngagementTimeouts [interaction, defeat]|
|See also:||getEngagementTimeouts, createEngagement|
|Multiplayer:||V2.09 - V2.11: Command is meant to ONLY be used on a server. It does not have any effect on clients.|