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Introduced in

Version:2.12

Description

Description:

Enables external pose control for a unit or any other entity (V3.9.2+).

Example: To control the Skeleton of a soldier, first of all, setExternalPose needs to be called. Consequently, the user needs to choose the Skeleton parts they want to control, and call either of the following: setExternalPoseSkeletonsetExternalCamera, setExternalCameraControlled, setExternalPoseLowerBody, setExternalPoseUpBody.

Syntax

Syntax:object setExternalPose enable
Parameters:
  • object: Object - Unit or any other entity (V3.9.2+).
  • enable: Boolean - If true, then the unit / entity is externally controlled.
Return Value:Nothing

Examples

Examples:
soldier1 setExternalPose true

Additional Information

See also: getExternalPose, setExternalPoseSkeleton, setExternalCamera, setExternalPoseUpBody, setExternalPoseLowerBody, setExternalCameraControlled, setExternalMovementControlled
Multiplayer:
Problems:

Notes