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Introduced in

Version:1.00

Description

Description:

Sets identity of person.

Identities are defined in description.ext (see Scripting with description.ext in the VBS3 Scripting Manual) of the mission or campaign.

For more information, see Skeleton Head Swaps and Facial Animations in the VBS3 Developer Reference.

Syntax

Syntax:person setIdentity identity
Parameters:
  • person: Object - Person, whose identity is set.
  • identity: String - Identity descriptor.
Return Value:Nothing

Examples

Examples:
_soldier1 setIdentity "John_Doe";

Additional Information

See also:
Multiplayer:
Problems:

Notes