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Introduced in

Version:17.2.0

Description

Description:Sets whether or not a unit should use priority network messages.

Syntax

Syntax:unit setMsgPriority priority
Parameters:
  • unit: Object - Affecting Unit.
  • priority: Boolean - Whether or not to use priority messages.
Return Value:Nothing

Examples

Examples:
myUnit setMsgPriority true

Additional Information

See also: 
Multiplayer: 
Problems: