|Description:||Sets the overcast to given value, which is smoothly transitioned to during given time (in seconds).|
|Syntax:||time setOvercast overcast|
50 setOvercast 0.5;
|See also:||overcast, nextWeatherChange|
|Multiplayer:||Each client and the server can have differing overcast values.|
- Posted on August 4, 2006 - 12:00
- Notes from before the conversion:
Use setRain if you want to make sure it rains.
- Only one script command induced weather change (either setOvercast or setFog) can be happening at a time. Starting a new weather change will immediately halt the current weather change. setRain changes are independent and can occur simultaneously to a weather change.