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Introduced in

Version:1.00

Description

Description:

Sets the object position above sea level.

Note: If there are elevated surfaces at the specified position (for example, rooftops), their elevation is added to the entered Z-value. For example, the roof of a building is 3m AGL, and 21m ASL. If setPosASL sets the player to a height of 21, the player elevation is 24m. To prevent this situation, use the setPosASL2 command instead.

Syntax

Syntax:object setPosASL pos
Parameters:
Return Value:Nothing

Examples

Examples:player setPosASL [2901,2877,21]

Additional Information

See also: getPosASL, setPosASL2
Multiplayer:
Problems:

Notes