This command / function has no effect and / or is disabled in VBS4.
Changes the snow height within the specified area.
A snow biotope must be loadBiotope, for the command to have an effect.
Modified snow levels will be reset upon a map change, or if resetSnowHeights is executed.
|Syntax:||setSnowHeightArea [pos1, pos2, height, changeLower, changeHigher, network]|
Snow drifts created over area are not normally covered by snow biotopes.
|See also:||setSnowHeightRadius, resetSnowHeights, snowHeight, setTerrainHeightArea|
|Problems:||V3.6: If this command is used to create a snow layer over an area that is normally not covered by snow (for example, roads or runways), then any unit walking across it floats somewhat above the snow.|