|Description:||Sets the unit position rules.|
|Syntax:||unit setUnitPos mode|
_loon1 setUnitPos "UP";
|See also:||setUnitPosWeak, unitPos|
- Posted on Jul 20, 2012
- setUnitPos "middle" or "down" has no effect on children.
There are no kneeling animations for children, so a crouched position is currently not possible, and in order for a child to go (and stay) prone, the prone animation has to be applied directly, and further, autonomous animations be disabled:
someKid playMove "aidlppnemstpsnonwnondnon0s"; someKid disableAI "anim";
- Posted on Oct 21, 2009
- General Barron
- Since V1.30 this command does affect players as well (it changes their stance, but doesn't force them to stay in that stance).