Switches the unit behavior, when the waypoint becomes active.
See AIBehaviour for details of the effect of this command on AI units.
|Syntax:||waypoint setWaypointBehaviour mode|
[_grp, 2] setWaypointBehaviour "AWARE";
- Posted on August 26, 2008 - 13:32
- Modes are case sensitive - "safe" won't work, while "SAFE" is ok.