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Introduced in

Version:1.19

Description

Description: Changes the name of a layer.

This name change only applies to the status in the editor/mission.

To change the name of a saved layer, it would have to be saved via saveOverlay.

Syntax

Syntax: map updateLayer [index,name]
Parameters:
Return Value: Nothing

Examples

Examples:
_map updateLayer [1,"NewLayerName"]

Additional Information

See also: saveOverlay
Multiplayer: 
Problems: 

Notes