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Introduced in

Version:1.00

Description

Description:Update the editor object tree (either one specific item or the whole tree).

Syntax

Syntax:updateObjectTree map
Parameters:
Return Value:Nothing

Alternative Syntax #1

Syntax:map updateObjectTree editorobject
Parameters:
Return Value:Nothing

Alternative Syntax #2

Syntax:map updateObjectTree [editorobject, update, expand]
Parameters:
Return Value:Nothing

Examples

Update all editor objects in tree:
updateObjectTree _map
Update one editor object in tree
_map updateObjectTree _edObj
Update one editor object in tree without expanding the tree
_map updateObjectTree [_edObj, true, false]

Additional Information

See also: evalObjectArgument, setObjectArguments
Multiplayer: Local only
Problems: 

Notes