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Introduced in

Version:1.50

Description

Description: Turns off modified network code (affects the update frequency of objects, which is calculated in relation to other players and cameras).

Syntax

Syntax: useOldNetworkCode mode
Parameters:
  • mode: Boolean - If true, then the old network code is used.
Return Value: Nothing

Examples

Examples:

Additional Information

See also: 
Multiplayer: 
Problems: 

Notes