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Introduced in

Version:1.45

Description

Description:Returns an object's offset from the specified world position, taking into account the object origin and direction.
The world position specifies the theoretical sea level at that location, independent of any tides/waves, so the returned z-value is constant.

Syntax

Syntax:object worldToModelASL2 worldPos
Parameters:
Return Value:Array - offset in [x,y,z]

Examples

Examples:

Additional Information

See also: modelToWorldASL2, worldToModel
Multiplayer:
Problems:

Notes