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Introduced in

Version:1.00

Description

Description:

Creates a particle effect.

This command is used to create smoke, fire and similar effects.

The particles are single polygons with single textures that always face the player.

They can be set to dynamically change their position, size, direction, the particle weight can also be set

to different weights and more or less dependant

.

Note: Particle movement partially depends on the wind.

Syntax

Syntax:drop array
Parameters:
format
Return Value:Nothing

Examples

Examples:
drop ["cl_basic", "", "Billboard", 1, 1, [-3.5*(sin(direction xural)),
-3.5*(cos(direction xural)),0], [random 0.1,random 0.1,random 0.5], 1, 0.005, 0.0042,
 0.7, [0.3,3], [[0.5,0.5,0.5,0],[0.7,0.7,0.7,0.5],[0.9,0.9,0.9,0]], [0,1,0,1,0,1],
 0.2, 0.2, "", "", xural]

Additional Information

See also: ParticleArray
Multiplayer: 
Problems: 

Notes