Manipulate and examine units, vehicles and other objects.
To keep thecategory
label names brief, two codes are used:
- "OEP": refers
- to Objects that are Editor-Placeable (e.g. units, vehicles, static objects),
- "OO": refers to Other types of Objects (e.g. lights, particles, etc.)
This category has the following 3 subcategories, out of 3 total.
Pages in category "VBS: Command Group: Objects"
This category contains only the following page.
Ffn vbs getSimulationProxies
Object commands are divided into the following categories:
|Content by Label|