Fills vehicle crew and driver positions with the specified units.
No gunner positions are filled.
If the vehicle already has a crew, the new units join the existing group. Otherwise, a new group for all generated crew members is created.
|Syntax:||[object, unittypes, maxFill, minFill] call fn_vbs_fillCrewPositions|
When using functions in VBS versions older than 3.4, certain limitations and requirements should be kept in mind - the main ones being that capitalization of the function name is crucial, and that #include "\vbs2\headers\function_library.hpp" has to be included in every script that utilizes it. More Category VBS Scripting Functions.
[car1, [player], 5, 1] call fn_vbs_fillCrewPositions
|See also:||getCrewPos, fn vbs moveIn, fn vbs createVehicle, fn vbs putUnitsInVehicle|