Moves the object to a random position. The object is placed inside a circle with this position as its center and placement as its radius.
Uses either the position that is defined in the first array, or one of the marker positions from the passed markers array.
|Syntax:||object setVehiclePosition [position, markers, placement]|
player setVehiclePosition [[1000,2000], ["Pos1","Pos2","Pos3"], 0] // places the player at either [1000,2000], or one of the three markers positions