Introduced in

Version:1.00

Description

Description:Update the particle source to define the size of the creation radius, and to update the particle velocity.

Syntax

Syntax:particleSource setParticleCircle [radius, velocity]
Parameters:
  • particleSource: Object - Affected particle.
  • radius: Number - Radius (around the position specified in setParticleParams), within which new particles are created.
  • velocity: Vector3D - Direction vector that is added to the original velocity array, defined in setParticleParams.
Return Value:Nothing

Examples

Examples:
_PS setParticleCircle [5,[0,0,1]];

Effects of a 2m vs 10m particle circle radius:

Additional Information

See also: ParticleArray, setParticleParams, setParticleRandom
Multiplayer:In versions prior to V3.7 , the effect is only local.
Problems:

Notes