Introduced in

Version:3.4

Description

Description:

Defines the behavior for all AI vehicle crew members that are able to turn out (using a hatch).

This command overrides any actions caused by the setBehaviour command.

Syntax

Syntax:vehicle forceCrewInOut turnout
Parameters:
  • vehicle: Object - Crewed vehicle with turret hatches.
  • turnout: String - Whether crew should turn out or in. Can be:
    • "OUT": Turn out.
    • "IN": Turn in.
    • "DEFAULT": Resume default behavior.
Return Value:Nothing

Examples

Examples:
tank1 forceCrewInOut "out"

Additional Information

See also: forceCrewInOutTurrets, forceCrewInOutDriver, isTurnedOut
Multiplayer: 
Problems:Effect on cargo turrets (cargo seats from which players can use their personal weapons) may be unreliable in some vehicles.

Notes





Does not apply to player controlled characters