|Description:||Creates the crater and particle effects of an explosion at the location specified. No damage is done (use the createIndirectDamage command for that).|
|Syntax:||createCrater [craterModel, position, markers, placement, asl, timeToLive, size, effectsType, effectsTimeToLive]|
_crater = createCrater ["vbs_crater_underground", getpos player, , 10, false, 60000, 0.25, "", 0]
|Multiplayer:||The crater is only created LOCALLY on the client where this command is issued.|
This means the command must be run on all clients in order for all clients to see the crater.
Note that if random placement is used to create the crater (see markers and placement parameters), the random location will be different on each client.